linktf
[b]LINKTF[/b] is a puzzle-tower-defense card battler. Your defenders are creatures drawn on cards — but the cards fit together like jigsaw pieces, and the way you connect them decides how strong they become.
[h2]How it works[/h2]
[b]Puzzle-fit your defenders.[/b] Every card has four edges: flat, notch (concave) or bump (convex). Place cards so their edges snap together — a tight fit locks two creatures into a connected group.
[b]Connection is power.[/b] When your normal attack kills an enemy, every connected card in the chain gets a chance to fire its own attack too. The longer your connected chain, the more attacks erupt per kill. And when one card's combo skill triggers, the linked card's skill can chain along with it — lightning, machine gun, shotgun, tornado, iron fist and more.
[b]Equip your triggers.[/b] Decompose cards to roll trigger conditions — crit, block, kill, every N hits — and install them onto a card's convex edges to control exactly when the chain fires.
[b]Grow your army two ways.[/b] Spend gold from kills on the Lucky Slots — a 4-reel slot machine that duplicates and stacks matches, evolving creatures through four rarity stages (white, green, purple, orange). Or merge two identical cards directly to push one creature up a stage — its puzzle edges and stats evolve with it.
[b]Survive the waves.[/b] Enemy hordes push down the lane. The warlock summons reinforcements, the bosses stall and transform at half health. Hold your ground through five escalating waves to win.
[h2]Demo notes[/h2]
This is a playable demo — 5 waves, 4 creature lines, fully touch-friendly (drag to place, tap to select, long-press for card details). Feedback is very welcome and every playtest helps.
[i]Built with Godot 4. Plays in browser on desktop and mobile.[/i]
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | wangyuheiyi |
| Genre | Card Game |
| Made with | Godot |
| Tags | 2D, Top-Down, Tower Defense |
| AI Disclosure | AI Assisted, Code |

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